The game will be based on the most popular section of the anime, “The Sanctuary- Gold Twelve Palaces” Chapter. The boss characters called the “Gold Saints” appeared inside the Twelve Palaces, and the paths connecting the palaces together mainly ran through barren locations. However, in this game, the enemy of the Saints, the Pope, utilizes all of his warriors of the Sanctuary, his home territory, to impede the main character’s progress through these regions. Features: Show off your special moves: This game will feature battles with normal non-boss type enemies ( Aka “grunts”) on the path that connect the Twelve Palaces which will allow players to experience the strength of the moves possessed by Seiya and the other Saints such as the “Pegasus Meteor fist” and the “ Lushan Dragon flight” Polished Cloths for core fans: For core fans of Saint Seiya licence on of the greatest characteristic of the anime is the armor that the main characters and Gold Saints wear, called ”Cloth”. This title will place the focus on the depiction of the Cloths. In the anime, Cloths are given to Saints by the Goddess Athena, and rather than being made from mere metal they are created from a mysterious material. For example, the Pegasus Bronze Cloth that the main character Seiya wears is depicted as being white in the anime and as being silver plated on figurines. Among fans, their image of the true form of this Cloth is now therefore a mix of these two depictions. This game will aim to replicate the “ideal” form of the Cloths as held by Saint Seiya fans, with the highlights sparkling white and the shadows reflecting metallically through the use of environmental mapping. Characters in variety and differences in each enemy grunt: The following character models will be created in order to replicate the characters that appear in the Twelve Palaces chapter anime. 26 playable characters, a total of 46 models. 26 enemy grunt characters. 14 boss characters. 2 varieties of characters for use in story movies. During the game, a large number of enemy grunts will attack the player. These are not, however, all identical clones of each other. While their main color is a unified depiction of the “strength of that enemy,” use of different colored belts and boots reduces the feeling of them all being identical clones. Furthermore, the AI is not group based but rather each character acts independently, giving them a sense of lacking unity and really bringing out that feeling of “grunt-like weakness and pathetic nature” seen in the source material.Character growthAs the player progresses through the game, attributes like attack strength, defense and amount of cosmos will increase. In addition, the characters will learn new techniques or their techniques will become stronger, through either the story or character development.Destructible environment faithful to the anime: To replicate the environments that appear in the Twelve Palaces chapter anime, the following stages will be available. 12 stages for fighting enemy grunts. 14 stages for boss battles.